Dark souls 2 agility. ADP and ATN should both be at level 9+ (Agility 120) Thanks to AoiYozora for noticing the mistakes in the previous version. Dark souls 2 agility

 
 ADP and ATN should both be at level 9+ (Agility 120) Thanks to AoiYozora for noticing the mistakes in the previous versionDark souls 2 agility 1) Extract the downloaded

7z(Modern Roll Stamina and Agility Mod for SoF 1. Personally I always go for 100 agility, as it makes rolls great and backsteps good. Description. Your character's rolling speed and distance would drastically change if you fell under one of the three limits- 100% equip load, 50% equip load, and 25% equip load. He is available in SOTFS version by default. Originally posted by UnluckyDuckie: I guess Agility (Increased from ADP/ATT) should affect recovery from performing attacks, giving you an increased swing rate. 8) version of Modern Roll Stamina and Agility Mod. Your equip burden (determined by none other than your vitality level) affects your movement speed, sprinting speed and rolling speed. vageta31 9 years ago #1. 1. But there's no need to rush this. 30/75 for Slots, 94 for max casts, around 50-55 for Casting Speed with 50 FTH or INT. Dark Souls 2 is one of many successful Action Role-Playing releases from FromSoftware, Inc as part of the Dark Souls Series. It was released to consoles on March 11th, 2014, and was made available on Steam since 25th April, 2014. Putting points in Adaptability will raise your Agility, and you should get 92 immediately. DARK SOULS™ II. 0. 0 like in mod) Installation: Copy and paste the file inside "Dark Souls II Scholar of the First SinGameEZMODEParam". Raising Adaptability improves action speed, such as evasion and drinking Estus Flasks. Dark Souls II (X360) Agility and iFrame correlation data. The original agility testing was done by vageta311, a trusted source. It has nothing to do with agility. Your equip burden (determined by none other than your vitality level) affects your movement speed, sprinting speed and rolling speed. 89 doesn't feel much better, but it technically is. Sunlight Spear - This spell is the final evolution of the Lightning Spear, this spell is best for opponents who tend to keep. mod) enc_regulation. Increases attunement slots by 1 at 10, 13, 16, 20, 25, 30, 40, 50, 60, 75. Then, at the very peak of his sire's rule, Sir Alonne set out again, in search of land yet unknown. Agility affects the number. This isn't right btw you're thinking of Poise, Poise works with end and adapt. Yes, I said what you are comfortable with. Go to "Param Editor", select file you need to edit, (for example MenuStatsParam or other) Just made a bandit and put 3 or 4 levels into adaptability for a better roll but it's not increasing my agility at all. A remaster of last year’s “Dark Souls II,” “Scholar of the First Sin” is a technical revision — with higher resolution textures, significantly improved lighting effects, and reworked. ago. Spells are not required, but they could be interesting. These are fairly useful in some areas, but not absolutely vital. Dark Souls Action role-playing game Role -playing. Class Soul Lvl Vig End Vit Ada Str Dex Int Fai Att;. Seriously those early levels don't really matter and the items needed to respec are rare. On topic, it makes sense that there is a level of agility that relates to 14 iframes, but the testing that was done in steps of 5 was too coarse to find it. When dual wielding two weapons of similar classes, attempting to two-hand the left-hand weapon (hold Y/Triangle by default), the player instead activates Power Stance, which makes left-hand attacks swing with both weapons instead. I've personally gone through most of the game with 93 agility. 35 adaptability = 110 agility 50 ATTUNEMNET = 95 agility + 5 slots Look at these numbers. Later on I try to get it to 24 to have a decent roll to actually evade attacks, but 20 may be enough. Its not big and heavy, but the gargoyle bident should be mentioned. Menu. Attunement is more useful than Adaptability. My karma is too high. Maybe 90 also. Lingering hitboxes in this way are actually quite common in videogames, but DaS1 and 3 have "fixed" iframes depending on the equipmentload so you won't notice it as much. Combat in Dark Souls 2 is the main interaction and mechanics of the Dark Soul 2 game and environment. "For reference, the iFrames of Dark Souls 1 are 9 for slow rolls, 11 for medium, 13 for fast, and 15 with the Dark Wood Grain Ring. All rolling below that will have the same animation, but as your equip load decreases, your roll speed and distance will gradually increase. ADP ad ATT both increase Agility, ADP much moreso. ATN also increases agility, but ADP increases agility three times faster. Spell Quartz Ring. Roll distance vanilla has value 5. Dark souls 2 softs is actually my favourite dark souls, played through it multiple times. Raise your Vitality to increase max load and use lighter gear to keep it around 50%. Use this data and implement it when creating. GreatDane666. Unstated effect of Attunement is Extra Casts, which varies from magic to magic. I feel it's damn near essential for PvP, but it helps in PvE as well. Sure, It's not a very big difference early on, but later in the game you end up spending 10-15k souls per level so you obviously need to make it worth it. The diminishing returns kick in at 110 agl, ironically you'd need 111 for another iframe during rolls, but the investment necessary for that is very unreasonable for non-sl800-heros. Attributes can be increased by assigning points into them when Leveling Up. 116 - 16 frames. I can't be a troll. For Dark Souls II: Scholar of the First Sin on the PlayStation 4, a GameFAQs message board topic titled "116 agility". The Best Dex Build Greatswords in Dark Souls 2; Best Early Game Dex Weapons in DS2 (And. This is great for having an extra boost to your damage output. BIG THANKS TO VAGETA311 FOR THIS So I decided to finally stop being lazy and do some actual hard number data on the correlation between agility and iFrame counts. Just don't go above 40 for most offensive stats, its. Next you want a maxed out pyromancer glove. ATN also increases your spell casting speed, your curse resistance, your Agility level and it even slightly increases the number of each spell you can cast (the exact number changes from spell to spell). 30/75 for Slots, 94 for max casts, around 50-55 for Casting Speed with 50 FTH or INT. If you have Adaptability and Attunement at level 9, you can have 13 Iframes. This isn't exactly evidence that ADP would allow you to do such things. Step 2 is to decide how much agility you want (which is what you're asking). Darknight Stone. A magic-infused Blue Flame buffed with CMW can be good too. Create a project (File-->New Project) and put a name, select (create a new one) folder for project and select dark souls 2 . talk about Dark Souls all the time as if it's the hardest game series ever but there are a lot of things like ADP in Dark Souls 2 that are so important. Definitely get agility to 86 as a starting amount. bnd. 99 (12 frames) is also kinda too much. Just hit only Attunement, you get spell-castings, spell-cast-speed, attunement slots, and agility. Nice to meet you! This mod is great to reduce the deadly stress of Darlsouls2! I can honestly say that I can't play "Seeker of Fire" anymore without this mod (LOL)! From what I hear, "Seeker of Fire" will be updated to 2. Agility. Sir Alonne came to this land from the east, chose to serve a little-known and unestablished lord, and helped him become the Old Iron King. No use for Shards or Bone Dust afterwards. Having a powerful. Endurance is an Attribute in Dark Souls 2. . You can once again engage in jolly cooperation, or invade fellow Chosen Undead to your heart's content. No idea if 0% increases the amount of i-frames. Dagger is a weapon in Dark Souls 2. #3. Posts: 1. Leveling goes by very fast so you should just progress on and put the levels you want into Attunement. The agility stat was critical for a good experience Lost bastille, the gutter, majula and the dlc just have a special place in my heart. (message deleted) callipygias2 years ago#4. Blacksmith Lenigrast Information. The values used to calculate backstep iFrames come from the Dark Souls 2 Wikidot Agility Article. This uses heavy dual-wielded weapons but gives off high damage. Games. Licia is first encountered in Heide's Tower of Flame after defeating the Dragonrider, and is next to the Tower of Flame bonfire. Power stanced katanas put out some of the best, fastest single point damage you can manage on a Dex build. A higher stability also allows you to block strongerFor Dark Souls II on the PlayStation 3, a GameFAQs message board topic titled "Agility and iFrame correlation data. Started as a cleric that had really low adp. . And if you're still not convinced, just consider that it works like that: 1 ADP = 0. Hollow (亡者, Mōja, Hollow) is a degenerative state in the Dark Souls franchise which the Undead are doomed to eventually become unless they can find a steady supply of Humanity. Rapier is a weapon in Dark Souls 2. Also if you're going with a weapon that scales off a certain stat (like Dex) its always a good idea to throw a couple of levels into the stat it scales with. The Flexile Sentry can be found in the brig of the ship that arrives to No-man's Wharf. New comments cannot be posted. This is the Seeker of Fire (v. My only suggestion, to make this actually balanced, would be to research what Agility gives you a roll equal to the other souls games, and go with that instead. large investment, hmmm. Effects on Item Use Higher agility allows characters to use consumable items (like life gems and the estus flask) with greater speed, meaning the player is exposed for less time while using such items. Home; Boards;. Dark Souls II: Scholar of the First Sin PlayStation 4 . Anyways, I remember my friend played the game and finished it, but before he start it he asked you is there anything specific he must do, and you said raise Agility first for a better roll. 95-100 seems to be a good stopping point. Many traps have different effects when activated. key binding is not an issue if you are patient, and if you are not then dark souls is probably not a game for you :) anyways. I'm tired. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. Adaptability is one of the governing stats for Agility which affects how well you can dodge things and some resistances as well. There really isn't an ultimate number with agil. I will probably put this into a video at some point, but for now here is a bit of data. Increased HP, Attunement Slots, Casting Speed, Agility: Dark Souls 2 class comparison. 10 in February 5th. Also boosts spell casting speed, agility and curse resistance. In fact everything in Dark Souls II is linked to other influencing factors. 111 Agility for 14/11 is closer to a real equivalent since they are both only 1 off their respective DS1 targets (13/10). The main differences between Dark Souls 1 and 2. #2. exe --> create put modded (agility. I use Crystal Homing Soul. Lightning - Same deal but with Fth. Equipment Load is stat in Dark Souls 2 . Finding Online Players. Stat can be raised by leveling adaptability and attunement (exact formulas can be fount on Fextralife wiki. 9 equip burden-7th frame. ATowelMan • This is sure a nice communisty, Man i hope you fucks burn in hel • 7 yr. Cheats. A Clay needs 20 Str. Of all the complaints levied against Dark Souls 2, Agility is perhaps the best example of "I hate this because it isn't how DS1 worked". . This mod will make agility permanently set to 100 (12 roll i-frames), no matter your adaptability level. Roll distance vanilla has value 5. Agility just raises very slowly it doesn't raise every level. The Balder Side Sword is widely considered one of the most reliable weapons in Dark Souls. Laphroaig102 years ago#2. Slight HP. W tritiumrain posted. It increases how long the character is invincible during a roll and decreases how long it takes to use consumables. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. A cheat mod, for those who think "Yes, give me more i-Frames than any other Dark Souls game for free. For Dark Souls II on the PlayStation 3, a GameFAQs message board topic titled "Preposal for a test to help determine the usefulness of agility". videogame_asset My games. Token of Fidelity is a multiplayer item in Dark Souls 2. This ring only does one thing, but with ingenuity it can be fearsomely effective. Description. My IDEAL equip load is 0%. At some point early on, infuse it with Dark. PVP Builds in Dark Souls II are a key component to beating other players in the game. Also, because Agility is raised by both Adaptability and Attunement, ADP is basically a meele-oriented characters' counterpart. A decapitated lamia / naga queen, holding her own head in one hand and a spear in the other. Level up ADP to 2X until your Agility (AGL) is 99, Get 20 END, Get to 40 DEX, Level up ADP to 3X until your Agility is 105. 8) version of Modern Roll Stamina and Agility Mod. Also you can carry a max of 99 which you can simply buy for around 30k souls total from Melentia. You know, in cas. Vitality An attribute that determines your maximum equipment load. A riposte is a critical damage attack that can be executed after a successful parry (types 1 and 2) or a guard break (type 3). Stick to ATT and bring it up to where you are comfortable with it then use ADP to boost agility to where you need it to be since you use will use up less points as ADP gives. Dex scaling changes to D. With this mitigation design space in mind, consider that prior to Dark Souls 2 rolling requires no stat investment meaning that every single build has access to 100% damage mitigation. 5 for every level past 3 and hits a soft cap at 40 and 80 (at level 99, poise reaches 35). Dark Souls 2 Summon Range Calculator - This calculator is current to Patch 1. So don't go over 105. Accepted Answer. . Poison Stone. 06 - Reg 1. At +10 and 20 Str you get +40 Str scaling, at 40 Str it's +70. The below classes, stats, and starting equipment are from the beta version of the game only. For my play style (it's important to remember, it's YOUR play style), I tend to want at least 3 spell slots, so I put points into ATT first. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Yeah, agility pretty much has to get to 105 or the game feels impossible. Health 2 HP per level until 25 STR. 100% block shields are hard to find early on, but it'll make the game less punishing with more room for error, but make sure your stamina and stability are high. *When infused: 157 physical dmg/157 elemental dmg and B scaling with chosen element. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. Agility affects the number of invincibility frame (iFrames) counts a roll has. Str wouldnt affect the scaling much. 105 - 13 frames. Mytha, the Baneful Queen Information. 85 agility vs 100 agility = 8 frames vs 12 frames Note that if you put your Attunement stat up, you need less ADP to achieve same agility. You need to be lightweight (to roll farther) and have high agility (for max iFrames). Agility scales with adp and att so you can split between those 2 stats depending if you wan't to cast spells or not. What mod changes: -Roll iframes and distance: More iframes with lower Adaptability and Attunement. A large and ancient giant encountered in the Forest of Fallen Giants. , @arghtype. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires. Agility increases by 3/4 ADP + 1/4 ATT so you can go for just attunement but agility will increase much slower. The most basic stats Adaptability raises is Poison, Bleed, Petrify, and Curse resist. #3. If you roll a lot, on the other hand, then yes you should invest on it. It's light armor you can purchase from the Brotherhood of Blood NPC, and while the physical defenses arent super great, it has high elemental and magic defenses, especially for when you can unlock it in the game. Dark Souls 2 iFrame (Agility) Calculator. Notify me about new: Guides. I'm using left Alt for that (got used to it in Dark Souls 1, then went on to using it in DS2 with Autohotkey before this option was added directly to DS2). No. It does not. exe, find and select dark souls 2 . Shields under this design are simply redundant in addition to having the drawback of requiring stat investment. Not to be confused with Hollow (enemy). Download speeds. Not to mention the miracle that slows down movement speed. Shields under this design are simply redundant in addition to having the drawback of requiring stat investment. First time playing dark souls 2 and my friends keep telling me to level up adaptability, so how far should I level adaptability and what does it do? Untill your agility that is located to the bottom right, reaches at least 100. 120 AGL gets you the most i-frames, 15 I think. Discord: in Dark Souls II are a type of Weapon that are new to the Souls series, they are different to other sword weapons in that they have two blades attached to each opposite side of the weapon. r. Attributes can be increased by. So I decided to finally stop being lazy and do some actual hard number data on the correlation between agility and iFrame counts. (Steps 3 and 4) (affect on input lag unknown, step 2. Extra Casts. Standard Shields can be used not only to block an enemy but to parry their attack as well. Starting stats and equipment: Starts the game at level 13, with 12 vigor, 6 endurance, 7 vitality, 4 attunement, 11 strength, 8 dexterity, 9 adaptability, 3 intelligence, and 6 faith. . Board Messages. After that each agility breakpoint is a single iframe for a few levels. If you have Adaptability and Attunement at level 9, you can have 13 Iframes. 0 soon. Prioritize weapon/spell requirements, then health/stamina, then equip load/adaptability. Go in fog and turtle up. PC PlayStation 3 Xbox 360 Xbox One. Some rings have upgraded versions, having a maximum of +3. You see, its not ADP that actually increases your roll i-frames, it's Agility. Depending on what type and state of weapon you are reinforcing, the required souls and type/quantity of stones needed to reinforce the. Warmth is a Pyromancy in Dark Souls 2. Here is a useful link detailing all the effects of agility on your rolls and backsteps. Attributes can be. " That's 88, 96, 105, and 114 Agility, respectively. 20 and 50. Traps are usually unexpected hazards that players can run into since they are intended to be concealed, hidden or disguised. Step 3 is to level. Every character starts with 38. The starting amount of iframes for dark souls 2 starter classes have only 5-8 frames, while in dark souls 1 and 3, stats do not affect rolling, only equip load does. Attunement Attribute governing number of spells that can be attuned. So that you are able to act sooner after drinking, and are able to respond quicker after rolling. With max agility you can have more Iframes in DS2 than you could even with that bullshit ring in DS1. Dark Souls: Daughters of Ash is a massive re-imagining and expansion of Dark Souls. Idk if you are joking, but the mace is far better in lots of situations than the rapier like crowd control and armoured bosses. This is when diminishing return kicks in and you start gaining less and less with every stat point invested. 40 Dex is enough. If so, you've been able to do this since launch. dcx inside your project folder. Longsword is a weapon in Dark Souls 2. The values used to calculate backstep iFrames come from the Dark Souls 2 Wikidot Agility Article. Is there anything else that has "iFrames" in their animation? Add a comment. Just put some points into it to effectively 1 hand your chosen rapier. Then next iframe is at 99 of both for better than the ninja flip ring from dark souls 1. The last additional cast for all spells is achieved at 94. Fast weapons that don't do a ton of poise damage. chevron_left. Gives you 1 more iframe than 100-104 agility. The Last Giant is a Boss enemy in Dark Souls 2. Basic Rapier sold by the blacksmith in Majula is broken when upgraded. Any opinions on what the sweet spot is for Agility? And presumably the best way to boost it is raising Adaptability, unless you're a spellcaster going for casting speed and. Agility is the stat that's important. The agility stat was critical for a good experience Lost bastille, the gutter, majula and the dlc just have a special place in my heart. Please, for the love of all that is holy, update the freaking build calculator. They are mostly used to parry attacks coming in from an opponent. Attempting to roll with over 70% equip load will result in a "fat roll", with its own, slower, animation. I believe 120 gives you the max however you need 99 ATN and 99 ADP for 120 agility. If you seek faster movement & (with emphasis) a heavy armorr, put some points in your Vit. DARK SOULS™ II. Why the heck is the. Step 3 is to level ADP accordingly. I observed the differences between base agility and 20 agility, then 20 and 38 agility. The exact calculations of riposte damage are not entirely clear, but thrusting weapons deal more critical damage than other types of weapons. Open menu Open navigation Go to Reddit Home. Agility, however, does increase invincibility frames when rolling. You would need 114 agility for 15/10 to match the lower recovery time of a DS1 fast roll (13/10). Sunlight Blade - This spell coats the player's weapon in lightning, dealing lightning damage whenever the weapon is used to attack. I. Benhart of Jugo can be summoned for this fight. 8) version of Modern Roll Stamina and Agility Mod. Has only modest attack and short reach, but can be jabbed in rapid succession. 10. Adaptability increases the speed of literally movement based action, including but not limited to attack speed, roll speed and parry speed. knowledge919 years ago#4. All Dark Souls 2 DLC Releases. Increases attunement slots by 1 at 10, 13, 16, 20, 25, 30, 40, 50, 60, 75. Attunement is an Attribute in Dark Souls 2. mattat01 9 years ago #1. Thing is that the game is calibrated so that there will be windows to heal, but you have to be selective. I could level Resistance to 99 in Dark Souls I and claim that it helped me defeat the game. • +14 upgraded items crash / save corruption Dark Souls II handles upgrades to +10 in game — anything above that (via cheeeeety means) could, can and will cause. Quality = equal STR and DEX scaling. Getting from 100-105 Agility is quite a few points in ADP. Agility in Dark Souls 3? Wolfang 7 years ago #1. old_school_rpg. 6 RES per 4 levels over 25 ATN Agility 0. Discord: My Twitch Channel -My Twitter -RollAGL - iFrames85 586 888 992 1096 1199. I took pretty much every attack to the face and barely ever broke poise. 96 (11 frames) is my comfort zone. These are then totaled to give the final number of frames. In fact everything in Dark Souls II is linked to other influencing factors. Permissions and credits. 75 of a level, ATN = 0. Log in to add games to your lists. 100 agility: +4 +3. What mod changes: -Roll iframes and distance: More iframes with lower Adaptability and Attunement. Just get 100 Agility (ATN also gives Agility). This answer is based on answers of @CyberClaw, @Paul O. To cast a Pyromancy, you must use a Flame or Special Weapons that can cast Pyromancy. Rare drop. 95 agility: +2. Aside from that, sorcery is weak. I am very, very much looking forward to this mod's support! Thanks! Nikolay97. bnd. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. Fantasy. Thanks to "Better Rolling - SOTFS mod" that inspired me. You're gonna love my nuts. chevron_left. • 7 yr. (even vs skeleton surprisingly) 4. 276K subscribers in the DarkSouls2 community. The algorithm used to calculate agility is from the Dark Souls 2 Wikidot Agility Article. 110 agility at level 9 in order to have 13 iframes and no 16 iframes with 120 agility; Author's activity . The Science Team of Dark Aether. There are some actions in Dark Souls 2 that give you what players refer to as "iFrames" or "Invincibility Frames". The most common contributor of this is rolling, which can be increased by levelling up your agility/adaptability. READ THE DESCRIPTION !!!At low AGL you want to focus on tanking and rolling AWAY from attacks and at higher AGL you're able to roll INTO most attacks. Flexile Sentry Information. exe --> create put modded (agility. exe is), overwriting the original files. Creates a gentle, warm flame that heals those who touch it. SotFS will just apply the damage twice regardless. Remember that both ATN and ADP affect Agility. Thrusting Swords are light swords with fine tips that can be used while holding up a shield, and are effective for parrying. Tools and Calculators is a tool in Dark Souls 2. Reduces base Physical damage by 30. Dark Souls II is the latest Action Role Playing Game created by the famed niche Japanese development team FromSoftware, creators of such franchises as Armored Core, Tenchu, Otogi and Chromehounds. Attunement is more useful than Adaptability. Those sanctum soldiers can poise through even greathammers. The fun thing about Dark Souls 2 is that basically anything is viable. Increasing NG, and joining Champions. Dark souls 2. 2 until level 50 and 0. ; Will sell. dcx file and Param folder first, in case you want. reddit post. After "a certain number" of hours, a Bone of Order will spawn at the location where the game begins in Things Betwixt. This is the Seeker of Fire (v. PSN ID: Suhn-Sol-Jashin I'll wheel and deal you into a lofty plane of darkness. Choose from the options below. For other uses, see Dark (disambiguation). Endurance Information. Crown of the Sunken King (July 22, 2014); Crown of the Old Iron King (August 26th, 2014); Crown of the Ivory King (September 30, 2014 [PC/Xbox] /. In terms of gameplay, Hollow refers to an in-game mechanism which limits the abilities and possible scenarios of the Chosen. how much Agi you want. The one in heide guards an estus shard. His. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. Increasing Poise. Only the lower of the two stats gives Agility when increased. Full animation = 20. Poise was raised from 0. 20 HP after 20 per level and 5 HP after 50 per level. . Step 2 is to decide how much agility you want (which is what you're asking). Ah, so if agility reaches 110, then the following att/adp bonuses to agility are diminished. AGL is affected by a number of primary stats, by encumbrance, and by Armor. 25 Agility_Exp Below 110 agility, each level of agility needs 1 Agility_Exp for the next level, and over 110 agility, each level of agility. Yeah above 70% will cause fat roll. Below is normal and ADP stat can increase the distance, i frames, etc. Dark Souls 2 Character Planner includes stats, weapons attack calculator, all equipment effects and search optimal class. DS2 isn't letting. 99 or 100 (since the UI doesn't spit out the proper numbers) is default DS1 rolls (12 iframes), 105 is one more iframe (at 13), and with simpletons ring at 106 (meaning 111) you can get the equivelent of Dark Wood Grain ring from DS1 (14), which is why people recommend them. It's the best Souls game for build variety. There should be at least 1 weapon for most weapon-classes. Modern Roll Stamina and Agility Mod. If you wanted to go a hybrid build, you could infuse your weapon with dark (You need a darknight stone) and buff your weapon with the spell Dark Weapon/Resonant Weapon. In Dark Souls 1, the game has 3 (4. 2. That being said, at 100 or 105 Agility there are far fewer janky hit box issues. There are some actions in Dark Souls 2 that give you what players refer to as "iFrames" or "Invincibility Frames". Add in the Stone ring and almost nothing is not staggered.